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Day 06

Schedule

Time Desc
9:30 - 9:45 Intro of the day
9:45 - 10:00 Sharing
10:00 - 12:00 Work on assignement
12:00 - 13:00 Lunch break :green_apple:
13:00 - 15:00 Work on assignement

:neutral_face: Face Generator

Brief

Create a program that is generating a parametric face. Your face should at least be controlled by 3 parameters but preferably more. Variations in some of the features can be used to control the expressiveness of the face or some other characteristics (species, gender, etc…) Differentiate continuous parameters (size and position of features) and discrete parameters (piercing, number of eyeballs). Consider the space you’re generating your face in (2D / 3D) and the view angle, front, profile, 3/4? 1

You must first sketch your idea on paper before working with the software.

Variations / Steps 1

Deliverables

More on Face Generator

References

'Weird Faces - Matthias Dörfelt'
Weird Faces - Matthias Dörfelt

Computer generated images have a certain aesthetics to them that make them immediately recognizable as such by the trained eye. Weird Faces is an attempt to combine my old interest in illustration with programing, to create something procedural that has a truly individual artistic touch to it and is not instantly recognizable as a generative art piece. Even though, the faces look hand-drawn, they are entirely expressed by algorithmic rules. Each face is random, each face is unique. Still, they look similar to my actual hand drawn faces.

'Strange Visions'
Strange Visions - Heather Dewey-Hagborg

In Stranger Visions Heather collected hairs, chewed up gum, and cigarette butts from the streets, public bathrooms and waiting rooms of New York City. She extracted DNA from them and analyzed it to computationally generate 3d printed life size full color portraits representing what those individuals might look like, based on genomic research.

Lenny Face Generator
Lenny Face Generator

Jabba
Pareidolia

Pareidolia is the tendency for perception to impose a meaningful interpretation on a nebulous stimulus, usually visual, so that one sees an object, pattern, or meaning where there is none.

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> source

'Mas que la cara'
Mas que la cara - Zach Lieberman

Mas que la Cara is a public art installation in Downtown Houston which augments participants faces with dynamically generated masks that respond to their movements.

'Face Trade'
Face Trade - Matthias Dörfelt

Face Trade is an Art Vending Machine created by Matthias Dörfelt that dispenses unique prints of computer generated face drawings. Instead of paying with money, buyers trade a mugshot that is taken on the spot in order to be permanently stored in the Ethereum Blockchain, consequently turning the transaction into a semi-permanent Face Swap.

'Type Face'
Type Face -Mary Huang

Created by Mary Huang, TYPEFACE is a study of facial recognition and type design, creating a typeface that corresponds to each individual, like a typographic portrait. Somewhat similar to LAIKA project – interactive typeface, the challenge here were the limitations of geometric type system, being able to allow for a great amount of variation while maintaining a general level of quality in the letters.

Drawing faces instructed by facial recognition from M Plummer-Fernandez on Vimeo.

'Deep Privacy'
Deep Privacy - Hukkelas, Hakon and Mester, Rudolf and Lindseth, Frank

Face Substitution from Kyle McDonald on Vimeo.

See also other similar / experiments by Kyle

Example

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Mediapipe Facemesh in P5.js

  1. Code as Creative Medium - Tega Brain / Golan Levin  2